<!--
function MM_preloadImages() { //v3.0
  var d=document; if(d.images){ if(!d.MM_p) d.MM_p=new Array();
    var i,j=d.MM_p.length,a=MM_preloadImages.arguments; for(i=0; i<a.length; i++)
    if (a[i].indexOf("#")!=0){ d.MM_p[j]=new Image; d.MM_p[j++].src=a[i];}}
}

function MM_swapImgRestore() { //v3.0
  var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
}

function MM_findObj(n, d) { //v4.01
  var p,i,x;  if(!d) d=document; if((p=n.indexOf("?"))>0&&parent.frames.length) {
    d=parent.frames[n.substring(p+1)].document; n=n.substring(0,p);}
  if(!(x=d[n])&&d.all) x=d.all[n]; for (i=0;!x&&i<d.forms.length;i++) x=d.forms[i][n];
  for(i=0;!x&&d.layers&&i<d.layers.length;i++) x=MM_findObj(n,d.layers[i].document);
  if(!x && d.getElementById) x=d.getElementById(n); return x;
}

function MM_swapImage() { //v3.0
  var i,j=0,x,a=MM_swapImage.arguments; document.MM_sr=new Array; for(i=0;i<(a.length-2);i+=3)
   if ((x=MM_findObj(a[i]))!=null){document.MM_sr[j++]=x; if(!x.oSrc) x.oSrc=x.src; x.src=a[i+2];}
}
//-->
/*-----------------------------------------------------------------------------------------------*/

/*
		This function is used to randomize the images
		inputs:none
		outputs:sets the image src.
	*/
	function randImage()
	{
		/*Array of the images*/
		var theImages = new Array();
	
		//Random-loading images, Put the name of the images which do you want to use
		//on index page on right hand side.Put the images to the images folder and don't
		//give any path.
		theImages[0] = 'rndm_img1.jpg' ;
		theImages[1] = 'rndm_img2.jpg' ;
		theImages[2] = 'rndm_img3.jpg' ;
		theImages[3] = 'rndm_img4.jpg' ;
		theImages[4] = 'rndm_img5.jpg' ;

		//Get the length of the images array.
		var imgLen = theImages.length;
		
		/*Get the random image from the specified images list*/
		var whichImage = Math.round(Math.random()*(imgLen-1));
		
		/*Get the image name which is to be replaced with the random image */
		window.document.getElementById("img_Rand").style.backgroundImage = "url(images/"+theImages[whichImage]+")";


}//Closing of function randImage()
